github Reloaded-Project/Reloaded-II 1.28.3

one day ago

Before installing this update, install the following first:

Normally Reloaded would do this automatically, but the Microsoft servers may be a bit behind again this year on release day.

We're now shipping with .NET 9, on day 1. The Runtime bug that blocked release last time is now fixed 👍.


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Previous Changelog.

1.28.0: .NET 9 and Miscellaneous Improvements

Upgraded to .NET 9

Reloaded-II now ships with .NET 9 (currently RC2) as its runtime; given that no major issues have been reported thus far. This should give modders access to new APIs as well as performance improvements.

Improved: Running protontricks with certain Flatpak installs.

Many people running Protontricks via Flatpak rely on setting an alias to protontricks-launch via ~/.bashrc. In fact, the install guide recommends this.

However, the .desktop shortcuts generated by the installer previously did not account for this.

Exec=protontricks-launch --appid 3847140856 "/home/sewer/Desktop/Reloaded-II - Sonic Heroes/Reloaded-II.exe"

Because the command was not ran in a shell, ~/.bashrc was not being sourced; so the alias would not work for Flatpak users. Installs from the updated installer now create a shortcut that uses bash to invoke the command:

Exec=bash -ic 'protontricks-launch --appid 3847140856 "/home/sewer/Desktop/Reloaded-II - Sonic Heroes/Reloaded-II.exe"'

This should cause ~/.bashrc to be sourced; and hopefully the alias to work.

Note: Normally running a specific shell is not the best practice, however the whole installer itself is a hack and bash is ubiquitous enough that I can't name a distro that doesn't ship it out of the box.

Improved: Flickering on xwayland

Client side decorations (window glow) has been disabled by default on Linux; this reduces the amount of flicker encountered when running the application via Wine on Xwayland.

It also helps maximize screen real estate, the invisible border should no longer look 'weird' in tiling window managers.

Fixed: Auto Update Working Directory

Previously if you moved a game, you would need to move both the EXE Path and Working Directory in the Edit Application menu. This caused a lot of issues as users would not notice, and then get non-bootable games.

In this update, I've made the Working Directory adjust alongside the EXE Path. This preserves the relative path, in other words, if your working directory is 2 folders up, then the new working directory will also be 2 folders up.


Complete Changes (Autogenerated)

1.28.3 - 2024-11-13

Commits

  • Reapply "Merge branch 'test-net9'" e7c2a90
  • Bumped: Project Version to 1.28.3 0037b18

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Available Downloads

(Below this text, on GitHub)

Setup.exe: This is a 1 click installer for Windows.
Setup-Linux.exe: This is a version of Setup.exe for easier use in WINE / Proton. Use Linux Setup Guide.
Release.zip: For people who prefer to install manually without an installer.
Tools.zip: Tools for mod authors and developers.

Other files are related to updates, you can ignore them.

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