github Reloaded-Project/Reloaded-II 1.20.1

latest releases: 1.28.2, 1.28.1, 1.28.0...
2 years ago

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.

Highlights

No super fancy changelog with screenshots this time around; too much work on my plate unfortunately.

  • Added: Complete overhaul of the mod downloading experience.

  • Added: Trimming to all remaining libraries in mod loader. Almost all unused code is now eliminated.

  • Added: Support for translating the Reloaded Process Menu.

  • Added: Option to skip Wine related launch warnings in Reloaded config.

  • Added: Support for resolving symbolic links when adding application.

  • Added: Public NuGet packages for more Reloaded internal APIs, e.g. Mod Updates, Update Package creation.

  • Added: Ability to include README(s) and Changelog(s) inside published packages [incl. NuGet].

  • Added: Ability to run Reloaded.Installer GUI-less [in case of Linux troubleshooting].

  • Added: Response caching to all web requests to improve performance where possible.

  • Added: Ability to cache images downloaded from the internet.

  • Added: Ability to search for mods through bot-build 'search index' for instant mod searching.

  • Added: Support for downloading Sounds from GameBanana.

  • Added: Tooltips to help end users in the `Publish Mod' dialog.

  • Added: Crash handler to help developers debug issues when the game crashes outside of mod code.

  • Added: Support for embedding icons into NuGet packages.

  • Added: Support for Assembly Trimming [remove unused code!!] in Mod Template.

  • Added: Support for displaying changelogs in mod update menu.

  • Added: Support for individually enabling/disabling which mods you want to update.

  • Added: Ability to include a Project Website with your mod.

  • Improved: Mod search speed, it is now instant for supported games.

  • Improved: Number of displayed items in Downloads menu. Now displays 500 items per page.

  • Improved: All Web API calls [requests to servers] now use compression when possible.

  • Improved: Controller input logic. Now cursor should move better to your expectation with a stronger bias on closer elements.

  • Improved: Loader startup performance through re-introducing ReadyToRun.

  • Improved: Launcher RAM usage after startup. Reloaded Launcher should have a working set of <100MB during normal use now.

  • Improved: Linux (Wine) support to give more useful, clear and up to date information on process launch.

  • Improved: Reduced the number of DLLs in Loader output to improve performance when booting after a fresh Windows reboot.

  • Improved: Trimming support in Mod Template. Mod template will now automatically trim all libraies where IsTrimmable == true when trimming is enabled.

  • Improved: Speed of first web request. Reloaded now determines Proxy settings at boot time to ensure it does not slow down execution later.

  • Improved: Startup time by asynchronously checking for Reloaded Bootstrapper updates.

  • Improved: Page creation performance through replacement of IoC container.

  • Improved: Overall UI performance by disabling WPF UI automation.

  • Improved: Lowered memory allocation during idle time in launcher by reducing allocations performed by controller library.

  • Improved: Wiki documentation for Releases, Linux info.

  • Fixed: Hiding exit button in dialogue boxes will no longer hide exit button in main window.

  • Fixed: GitHub resolver not being used while searching for dependencies (oops!).

  • Fixed: Bug where a searching for mods returns the result of previous search when typing fast.

  • Fixed: A questionable 'by-design' WPF memory leak.

  • Fixed: Empty strings in some parts of the UI should no longer unintentionally leave reserved space.

  • Fixed: Bug where downloads still kept running in the background if user exited the download dialog.

  • Changed: Reloaded Process Menu (click on process in processes list) now displays user friendly Mod Name instead of Mod Id.

  • Changed: Ninject to IoC.Container to improve performance in launcher when loading new pages.

  • Changed: Reloaded Loader's server code has been separated out to a separate mod.

Complete Changes

1.20.1 - 2022-08-24

Commits

  • Fixed: Bad Probing Path Test Logic I accidentally Introduced 86551b7
  • Updated: The Most Important Translations f9e63ba
  • Bumped: Launcher & Loader Version 32b930b

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