github Reloaded-Project/Reloaded-II 1.18.0

latest releases: 1.27.14, 1.27.13, 1.27.12...
2 years ago

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.

Changelog

  • Added: Dead code elimination in Mod Loader (Trimming Framework Dependent .NET Application via a hack).

  • Added: New-style tooltips, now show instantly, are easy to read and follow your mouse.

  • Added: Lock-free configuration in launcher. You can now build mods without worrying about files being in use.

  • Added: IExports.GetTypesEx API for mods. I will might use this API later to add Unity Il2Cpp support via a mod.

  • Added: Ability to re-define some control styles in the default theme.

  • Added: New tooltips for some Application menu features, including Save/Load Mod Set.

  • Improved: Error messages on failures in mod loader start.

  • Improved: Mod config load/search speed.

  • Improved: Memory usage. Saved ~27MB of address space in x86 applications.

  • Improved: Mouse detection for tooltips in Configure Mod menu.

  • Fixed: Steam Hook not recognising extra library folders due to internal Steam changes.

  • Fixed: Possible error due to modified mod list while doing startup Sanity Testing.

  • Fixed: Failure to keep track of mod configs when 100+ mod configurations are written to/updated at the same time.

1.18.0 - 2022-06-22

Commits

  • Publish: Loader build should probably be targeting win-any instead. 35123ef
  • Changed: Globalization Setting to Save 25MB Virtual Address Space baaa53e
  • Changed: Remove MessagePack from the Server 12c6b66
  • Updated: Reloaded.Memory to latest 6.1.1 a9db5ea
  • Added: Loader Extra Error Info (Recursive InnerException) for Crash Errors 03d0d80
  • Improved: Directory Search Perf via No Struct Copy 75204f0
  • Added: Printout to list offending mod for exceptions. 21a68a1
  • Added: Loader Trimming Support 1ae5b2d
  • Changed: Make Copy of Mods During Sanity Tests in Case Known Mod List is Changed 04b10d3
  • Added: More Specific FileSystemWatcher NotifyFilter(s) 3f9145e
  • Changed: Use Big Buffers for Watching Mods to Prevent Missed Change Events e2be619
  • Changed: Reloaded launcher will no longer lock files, preventing mods from compiling when open and highlighted. eff811b
  • Added: Own fork of DotNetCorePlugins 0286617
  • Fixed: Compiler Warnings Related to Nullability & Misc c37bd1c
  • Added: GetTypesEx to IExports 49a154b
  • Changed: Separated out versions of IConfigurator for cleanliness. 7114947
  • Updated: Reloaded.Mod.Interfaces cc5d4c7
  • Improved: Mouse detection & tooltip speed in Configure Mods menu. 25f68bb
  • Added: Ability to Bind to Hovered Item in Config UI 0f0eb9e
  • Changed: steam_appid.txt will now be created before running original RestartAppIfNecessary, just in case. 34a6606
  • Fixed: Additional Steam Library Folders not being Acquired Properly f330d22
  • Updated: Reloaded.Hooks & Reloaded.Memory Libraries 9360738
  • Added: Ability to redefine styles in default theme. 3e1239d
  • Changed: Tooltips now Instantly Pop-In inside Default Themes 5825f3b
  • Added: Tooltips dynamically follow mouse in Reloaded Launcher. 509363e
  • Added: Vertical Tooltip Offset for Category Buttons in Main Menu fef0562
  • Improved: Documentation on MoveTooltipWithMouse ba34017
  • Improved: PropertyGrid Tooltip Style 01e3881
  • Added: Big Tooltips to Default Styles a4dbb2a
  • Added: Tooltips for Application Menu Commands (Save/Load Mod Set, etc.) a7a77a2
  • Updated: Loader & Launcher Version 169de1f
  • Added: LoadInMemory flag removed by accident. 87dc5ee

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