- Complete support for the Catacomb Adventure Series has been integrated.
In addition to version 1.13 of The Catacomb Abyss (Shareware release),
there is support for Abyss v1.24, Armageddon v1.02 and Apocalypse v1.01. - It shall be noted that while it's possible to save and load games for The
Catacomb Armageddon/Apocalypse, most chances are they won't be compatible with
any of the original DOS executables. A new, hidden farptrsegoffset setting can
be added to the cfg file in order to make this somewhat more feasible, although
there's no guarantee it'll always work with the same value, given the structure
of the saved games (doesn't apply to Abyss). - For another note, if the cheat code letting one cycle through ceiling/sky
colors is used while there is flashing (a lightning), this can lead to
so-called "undefined behaviors". It may look like there's no harm,
but a crash and/or other unexpected side-effects may occur. - It turns out VSync was still enabled in the preceding release (v0.9.6) by
default for The Catacomb Abyss (and Catacomb 3-D), as well as Keen Dreams with
CGA graphics. Now, though, some adjustments were made in regards to timing, so
Skull 'n' Bones from Catacomb 3-D can be played back at a rate closer to the
original while VSync is toggled on, and not just while it's off. Furthermore,
VSync is again toggled on by default for all supported games, with the
exception of the CGA release of Keen Dreams (where it's off by default).