- Various cosmetic uplifts to improve overall visibility (thanks to @Quinta0 for this).
- Scans and batch updates can now be cancelled, the loading overlay has a Cancel button that stops the run at the next safe point. A DLL write is never interrupted mid-copy: in-flight files finish, the rest are skipped, and a message reports how far the run got (e.g. "processed 12 of 40 DLLs"). Backups already taken are kept.
- Pressing Update before running a scan no longer dead-ends in a "Scan Required" error, the app now offers to Scan and Update in one go, with the same progress and Cancel support.
- Backups in the "Unlinked games" section (introduced in 4.4.3) can now be restored, not just deleted. The saved DLL is copied back to its original location if the game is still installed there, with clear errors if the backup file or game folder is gone, or the game is running.
- Streamline is now enabled by default in the config instead of being disabled.
- Removed the "high performance updater" from the settings, this has been the default for a while, so there's no end change here.
- Updated the Flet UI framework to 0.86.2 on both platforms.
What's Changed
- Additions: update button styling and hover footer glitches & propose fix for image/text alignment by @Quinta0 in #252
New Contributors
Full Changelog: V4.4.3...V4.5.0