github Recol/DLSS-Updater V4.0.0
DLSS Updater 4.0.0

9 hours ago

Hi again you fine folk, welcome to version 4.0, or is it version 4.0.0? That's the fun of numbers (or not for version control), anyways, mostly QOL feature updates below, so enjoy. :)

  1. Steam Auto Detection now supports detections of all game folders on a system, originally, it was only one: #180
  2. After removing a launcher, you will now be informed via a notification that you need to rescan your libraries, this mostly a cosmetic feedback change.
  3. Fixes for the Launcher page not refreshing after adding/removing paths or pressing the Reset button.
  4. DLSS Updater now has support for windows state persistence: #183 - this means when you reboot the application, it now will automatically reboot to the window size you closed it at.
  5. Fixes for Steam games not being detected if their store assets used hash logic rather than the CDN as for most when connected to the API, such as Resident Evil 9: #182 - this should resolve issues of games not fetching art (fully, hopefully).
  6. Some minor unreported fixes.

Note: It is advised due to changes in this build that you delete your database (via the Games tab) and rebuild your game scans to have this reflect accurately.
Also, support for the latest frame generation model (Preset B) was included before this.

Thanks,
Deco

What's Changed

  • Bump flet-desktop from 0.83.0 to 0.83.1 by @dependabot[bot] in #187
  • Bump google/osv-scanner-action/.github/workflows/osv-scanner-reusable.yml from 2.3.3 to 2.3.5 in /.github/workflows by @dependabot[bot] in #185
  • Bump google/osv-scanner-action/.github/workflows/osv-scanner-reusable-pr.yml from 2.3.3 to 2.3.5 in /.github/workflows by @dependabot[bot] in #186
  • Bump flet from 0.83.0 to 0.83.1 by @dependabot[bot] in #188

Full Changelog: V3.9.9...V4.0.0

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