github Read1dno/vesta 1.2.3
Vesta 1.2.3

15 days ago

Vesta 1.2.3

Changes

  • Casual "Big Head" mode: heads that grow or shrink with a player's score are followed exactly. Chams, the head circle, the box and every hitbox check (aim, trigger, seed trigger, penetration, hit marks) use the scaled head.
  • No Flash and No Smoke redrawn: the map as lit surfaces with sun shadows, the same with edge lines, or lines only. Anti-aliased, and the lines no longer flicker; style, shadows, colours, line width and render distance are in the settings.
  • No Smoke shows everything a smoke hides from view, and the whole map from inside a smoke, with a soft smoke edge. Smokes have one fixed size for No Smoke and the visibility checks, so the edge no longer jumps.
  • ESP editor: the head circle and the hitbox capsules on the 3D model come from the model's own hitboxes, also in the main menu.
  • Misc → General: Auto Accept at the top left; the game binds are split into movement and action binds.
  • Walk Bot Auto Buy presets start empty; items are added as needed.
  • Overlay First takes a higher GPU priority, and the overlay returns to compositor pacing after a hitch instead of staying on timer pacing.

Verified GitHub Actions build

The attached vesta.exe was compiled from this tag by GitHub Actions. Its signed build provenance links the binary to this repository, workflow run, commit, and tag.

Build: 1295e83 · GitHub Actions run

SHA-256: 5351dcd31ab12d1c3ff77f54d1d11ea194b65faeaa8b97617402309855c4e3f6

Verify the downloaded binary with GitHub CLI:

gh attestation verify .\\vesta.exe --repo Read1dno/vesta

License and third-party notices: LICENSE · THIRD_PARTY_NOTICES.md

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