v2.6.0
New
- Detail view sections (Components, Game Overrides, Neural Rendering, Nvidia Profile Overrides, Management) are now collapsible. Click the section heading to toggle it open or closed. Collapsed state persists across restarts.
- Detail view sections can be reordered by dragging the ≡ handle on the left of each section header. Order persists across restarts.
- New Extras section in detail view. Contains Ultimate ASI Loader — install the UAL proxy DLL into any game folder to enable .asi plugin loading. Choose from the full list of supported DLL names (bitness-filtered, with Recommended badges and conflict warnings). Keeps itself up to date automatically. Hooked chaining handled automatically when the chosen DLL name is already in use by a game file.
- ShortFuse DLSS Tool now auto-configures ReShade for FrameGen on install: renames ReShade to Reshade64.asi, installs ASI Loader automatically (winmm → version → dinput8 priority), and writes HookStreamline=1 and HookDirectX=1 to reshade.ini. Controlled via the ⚙ cog next to the Neural Rendering install button — enabled by default, can be turned off per-game.
Changes
- RenoDX renamed to RenoDX HDR in the detail view component list.
- Version number now shown next to MFG Ada Unlock, DLSS5 Feeder, and DX11 Bridge in the addon panel (same as DLSS5 Tool).
- ASI Loader status now appears in the ShortFuse Neural Rendering status line alongside ReShade and DLSS versions.
Bug Fixes
- Fixed ShortFuse DLSS Tool addon (renodx-dlss.addon64) being removed as stale on every launch and Refresh for games where it was installed via the Neural Rendering section.
- Fixed Nvidia Profile Overrides section showing stale DLSS versions after removing a Neural Rendering method — now refreshes immediately without needing a manual Refresh.
Manifest Updates
- Baldur's Gate 3 forced to 64-bit detection.
- Hogwarts Legacy linked to Marat's UE-Extended addon.