v2.3.2
Bug Fixes
- Fixed games installed while downloading showing the wrong folder path after a Refresh — a full Refresh now correctly re-detects the game folder once the download is complete.
- Fixed deprecated mods from the RenoDX wiki showing up in RHI — mods in the "Deprecated mods" section are now skipped during wiki parsing.
- Fixed Xbox/Game Pass Unreal Engine 5 games showing DX11 — games with a UE5 version set in the manifest now correctly show DX12.
Maintenance
- Graphics API badges now show DX11 and DX12 separately instead of combined.
- Graphics API override in the per-game overrides panel now has separate DirectX11 and DirectX12 options.
- Install warnings are now wired up for all components — ReShade, ReLimiter, Display Commander, OptiScaler, RE Framework, and DXVK. Game-specific notes can be shown before installing proceeds.
- Game-specific notes in the ReLimiter and Display Commander info dialogs now appear above the release notes.
- Background work for upcoming generic Luma UE mod support.
Manifest Updates
- Added Doom Eternal to wiki unlinks (no RenoDX mod available).
- Added The Sinking City Remastered ReShade info note and install warning: amd_FusionFX.dll must be deleted from the game folder for frame generation to work.
- Added LISA — "The Painful" and "The Joyful" Definitive Editions now show as separate installs.
- Added DOOM + DOOM II split — the New rerelease and DOS versions now show as separate installs, with correct Vulkan API and Kex Engine tag.
- Added engine tags for 9 games: 007 First Light (Glacier 2), CrossCode (NW.js), Cry of Fear (GoldSrc), FATAL FRAME: Maiden of Black Water (Katana), Nioh 3 (Katana), Persona 5 Royal (GFD), Project Motor Racing (GIANTS Engine), Assassin's Creed Black Flag Resynced (Anvil).
- Added DOOM 64 Vulkan API override.
- Added Mistfall Hunter engine version (Unreal Engine 5.7.4).