v2.1.7
New
- Custom ReShade picker — place multiple custom ReShade DLLs in the Custom folder (name them anything). When you select "Custom" as the RS Channel, a picker dialog lets you choose which one to deploy. Selection is saved per-game. Vulkan games still share a single global layer.
Changes
- Grid View removed — RHI now has two views: Detail and Simple. Cleaner, faster.
- Startup faster — UI appears in ~700ms (down from ~1.2s). ReShade and RenoDX version numbers now show instantly instead of waiting for the background scan.
- Views button is now a simple toggle (no dropdown menu).
Bug Fixes
- Fixed ReShade deploying as
dxgi.dllon DX8 games — now correctly deploys asd3d8.dll. - Fixed HDR auto-toggle disabling HDR immediately when launching games via wrappers like SKSE or MO2 — now monitors the actual game process.
- Fixed manifest 32/64-bit overrides not applying until background scan — games like Trackmania now show correct bitness immediately.
Manifest Updates
- Ryubing: updated ReShade guidance — now uses Nightly ReShade via Vulkan layer (no longer requires RenoVK custom build).