v2.0.9
Bug Fixes
- Fixed drag-and-drop of ReShade presets (.ini files) not working in Admin Mode — was incorrectly treated as an archive.
- Fixed Shader Pre-Compile "Off" setting not reflecting in RHI when set externally (NVIDIA App or NVPI). Was incorrectly showing as "Low (Default)".
- Fixed "UE-Extended Settings" heading not showing in the RenoDX cog for games that use UE-Extended by default.
- Fixed DLSS presets being applied to the wrong NVIDIA profile for games with name collisions (e.g. Dead Space original vs remake).
Improvements
- Added tooltips to UE-Extended, Engine.ini HDR, and Preset Export/Import controls in the RenoDX cog.
- Added horizontal separators between sections in the RenoDX cog dialog for clearer visual separation.