v2.0.8
New
- DOF Fix Component — new component row for Unreal Engine 5.0–5.6 games in the Optional section. Fixes the common depth-of-field stepping/tiling artifacts. Click Install to deploy. Participates in Update All.
Improvements
-
ReShade ⚙️ Settings Dialog
- Deploy ReShade.ini — merges the RHI template into the game folder
- Deploy ReShadePreset.ini — copies your preset file to the game folder
- Open ReShade.ini — opens the game's ini in your default editor
- Open ReShade.log — opens the game's log in your default editor
- Copy ReShade.log to clipboard — pastes as a file named
ReShade.logon Discord (notmessage.txt)
-
RenoDX ⚙️ Settings Dialog
- UE-Extended toggle with Engine.ini HDR on/off (appears instantly when toggling UE-Extended on)
- Compatibility Settings — edit format upgrade overrides (
Upgrade_*keys) directly with combo boxes. No more manually editing reshade.ini. Options: Off / Output size / Output ratio / Any size. - RenoDX Presets — Export saves all your presets to a file and copies to clipboard for sharing. Import restores presets from the file back into reshade.ini.
-
ReLimiter ⚙️ Settings Dialog
- Deploy relimiter.ini
- Open ReLimiter log — finds the correct
relimiter_*.logfile for the game - Copy ReLimiter log to clipboard — pastes as a file with the correct name on Discord
- Per-game DLSS Hooks toggle — override the global DLSS Hooks setting for individual games (disable if causing crashes in a specific title)