github RankFTW/RHI RHI-1.9.7
RHI 1.9.7

latest releases: RHI-2.8.7, RHI-2.8.6, RHI-2.8.5...
4 months ago

v1.9.7

New Features

  • DLSS & Streamline Manager — Full version management for NVIDIA DLSS and Streamline DLLs. Swap DLSS Super Resolution, Ray Reconstruction, and Frame Generation independently to any version. Update or downgrade Streamline as a set. All versions are downloaded on-demand and cached locally. Backups are created automatically with .original extension — restore anytime with one click. Smart detection finds DLLs regardless of folder structure (Unreal Engine, Unity, CryEngine, WindowsApps). Correctly distinguishes game DLSS files from OptiScaler's bridging copies. Available in Detail and Compact views (not Grid view).
  • DLSS Preset Control — Change DLSS presets per-game directly from RHI. Set SR presets (J, K, L, M), RR presets (D, E), and FG presets (A, B) without needing NVIDIA Profile Inspector. Changes apply instantly to the NVIDIA driver profile.
  • Custom DLSS/Streamline Files — Drop your own DLLs into the Custom folders and select "Custom" from the version dropdown to deploy them.

Bug Fixes

  • Fixed Vulkan ReShade update exclusion not propagating to all Vulkan games. Since all Vulkan games share the same global layer DLL, excluding one now correctly excludes all of them from ReShade updates.
  • Fixed update indicators (purple buttons, green dots) disappearing after Refresh. Update statuses are now correctly preserved across manual refreshes.
  • Fixed compact view becoming unresponsive when rapidly navigating with arrow keys. Added 150ms selection debounce to prevent UI thread overload from rapid panel rebuilds.
  • Fixed unnecessary UAC/admin prompt during Update All for users with Vulkan games. The Vulkan ReShade layer was being recopied to ProgramData on every run even when already up to date.
  • Fixed manually-installed RenoDX addons (e.g. from Nexus Mods) not being detected after a normal Refresh. The addon file cache was trusting stale "no addon" entries instead of rechecking.
  • Fixed per-game update exclusions not being respected. Games with specific components excluded from Update All (via Update Inclusion dialog) were still showing purple update indicators.

OptiScaler Integration

  • OptiScaler now sources DLSS DLLs from the shared version cache (no more third-party CDN dependency). If you've downloaded a DLSS version via the new manager, OptiScaler will use it automatically.

Improvements

  • Game Report (Copy Report) now includes all collected data: update exclusions, addon selections, DLSS/Streamline versions and paths, and preset values.
  • Search bar now filters by DLSS/Streamline presence — type "DLSS", "Ray Reconstruction", "Frame Generation", or "Streamline" to find games with those components.

Manifest Updates

  • Zero Parades — 64-bit override, DX12 API override.
  • Gothic II: Gold Classic — install path override to system\ subfolder (ReShade was deploying to wrong directory).

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