github RankFTW/RHI RHI-1.9.6
RHI 1.9.6

latest releases: RHI-2.8.7, RHI-2.8.6, RHI-2.8.5...
5 months ago

v1.9.6

New Features

  • Game Launch — Launch your games straight from RHI! Hit the new green "▶ Launch" button or double-click any game in the sidebar. Steam games launch through Steam (with overlay and playtime tracking), everything else launches directly. Set a custom exe per game in Overrides if auto-detection picks the wrong one.
  • Nexus Mods Update Alerts — RHI now automatically checks if your Nexus-hosted mods have been updated. When a new version drops, the button turns purple with "Update RenoDX" — click it to go straight to the Nexus page. No API key needed, no setup required. Games with both Snapshot and Nexus versions show a handy "Also available on Nexus Mods" link in the Info popup.
  • Overrides Panel Revamp — Complete visual overhaul of the per-game overrides panel. Game name and wiki name are now side by side. Shader/addon toggles replaced with compact ComboBox dropdowns (Global, Custom, Select, Off). DXVK toggle and variant selector merged into a single dropdown (Off, Global, Development, Stable, Lilium HDR). DLL naming boxes are hidden when disabled and shown side by side when enabled. Wiki exclusion is now a dropdown instead of a toggle. The separate "ReShade Without Addon Support" toggle has been merged into the RS Channel selector (No Addons option). Management buttons (Change folder, Remove game, Reset Overrides, Copy Report) are now a single compact row. Compact view combines overrides and management into one page instead of two. Overall layout is tighter and more consistent.
  • Auto-cleanup for downloaded addons — Addon files detected and installed from your Downloads folder are now automatically deleted after successful installation. No more clutter.

Bug Fixes

  • Fixed "Update All" skipping games with DLL overrides enabled (e.g. Neverness To Everness). Games with custom DLL filenames are now correctly included in batch updates.
  • Fixed "Update Inclusion" button not opening the dialog on some systems (XamlRoot null at build time, now resolved at click time).
  • Fixed update indicators (purple buttons/dots) being lost on app restart. Update statuses are now persisted and restored correctly across sessions.
  • Fixed global addon toggle removing manually-placed addon files. Stale removal now only deletes files that RHI itself deployed — user-placed addons are never touched.
  • Fixed "Add Game" button failing with COMException on some systems. Replaced WinRT FileOpenPicker with Win32 native file dialog to avoid COM threading conflicts during background scanning.
  • Fixed LumaBoost (and other single-file shader repos) not deploying to game folders. Shader extraction now handles repos without a Shaders/ subdirectory.
  • Fixed shader packs being downloaded multiple times concurrently, causing file lock errors and potential UI freezes during install. Each pack now has a per-pack download lock.
  • Fixed addon_deployments.json file contention when deploying addons to multiple games simultaneously.
  • Fixed Display Commander Info button showing the raw GitHub release page instead of the actual changelog. The update check was pre-populating the field, preventing the changelog fetch.

Manifest Updates

  • Until Dawn™ — moved from UE-Extended to native HDR games.
  • Batman™: Arkham Knight — added PCGW URL override (AppID redirect not working).
  • Forza Horizon 6 — added PCGW URL override.
  • Blacklisted DLC/skin entries: Forza Horizon 5 DLCs, Arkham Knight skins, SkinBatmanInc, SkinBatmanNoel, New 52 Skins Pack.
  • Stellar Blade — added Unreal Engine override (was not auto-detected).
  • Elden Ring: Nightreign — redirected to Nexus Mods download.

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