v1.9.5
New Features
- Legacy ReShade Support — Pin any game to a specific older ReShade version (6.0.0 – 6.7.2) from the RS Channel dropdown in Overrides. Select "Legacy..." to open the version picker. The chosen version is downloaded on-demand and cached for reuse. Games on legacy versions are automatically excluded from ReShade update checks. The available version list is managed server-side via the manifest — no app update needed when new versions release.
- LumaBoost shader pack — OLED ABL compensation shader by Valadore added to the shader picker (Extra category).
Bug Fixes
- Fixed managed addons being deployed with sanitized package names instead of their original filenames. Addons now retain the filename from their download URL (zip-extracted names preserved via versions.json backfill).
- Fixed Luma uninstall not removing the Luma folder from game directories.
- Fixed "Update All" button not turning purple when updates are available from cached state (e.g. after restart within the 4-hour cooldown).
- Fixed update inclusion summary showing "UL" instead of "RL" for ReLimiter.
- Fixed ReLimiter row showing "ReShade required" on 32-bit games instead of "Not supported on 32-bit".
- Fixed addon stale removal not recognising URL-derived or original filenames, causing addons to persist when switching from per-game to global.
- Fixed concurrent addon downloads causing file lock contention on startup.
- Fixed "Collection was modified" error in DeployAllAddons when rapidly toggling global addons.
Manifest Updates
- Added Avatar: Frontiers of Pandora (AFOP) — wiki match, Nexus, PCGW links.
- Added Assassin's Creed — DX10 API override, 32-bit bitness, author corrected to Musa.
- Added GreedFall: The Dying World — external Nexus link, author RankFTW.
- Added Max Payne 3 — external Nexus link, ReShade 6.4.1 forced via legacy, game notes for both RenoDX and ReShade Info buttons, DX11 API override.
- Added Call of Duty: Black Ops III (non-® variant) to Luma default games.
- Until Dawn™ — removed from native HDR games, updated note with HDR + upgrade path instructions.
- Added Dragon Age: Inquisition — DX11 API override.
- Added Stardew Valley — OpenGL API override.
- Added Wartales — DX11 API override.
- Added empty placeholders for all per-component Info button fields.