github RandomName729/RushofPCVR v0.1.2
RushOfPCVR v0.1.2 DS Build

pre-release4 hours ago

RushVR 0.1.2 makes the game much clearer in the headset. The resolution slider now works for Rush of Blood, so you can have the game draw up to 2880 x 3240 an eye instead of the console’s 1152 x 1296. Combined with the new default field of view of 120, the coloured corners around the lens circles are now painted black (a new “black corners” option), and a new “smooth edges” option softens jagged lines. The monitor window no longer shows four lens circles. The start-up window is reorganised and lets you choose between Virtual Desktop and SteamVR for the headset. SteamVR has been tested through level 4 and runs well. The slider range for the field of view has also been extended. The unfinished Quest controller support has been removed: in this version the DualSense is the only controller that plays the game, and the headset’s own controllers are ignored. The game has been played through level 4, but some visual glitches remain in the levels, and it still runs at about 20 to 29 frames a second where the console runs 60.

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