Windows game streaming, written in Rust. Built for Radeon and Moonlight.
Download Windows x64 installer · Portable ZIP
New in 2.2.10
- Headless encoder startup (#18). Encoder probing skips Microsoft Basic Render Driver even when Windows omits its software-adapter flag. When the desktop uses software rendering, the probe looks for a hardware GPU before the stream creates its virtual display. The configured GPU choice is respected, and capture still opens its selected display.
- Consistent GPU detection. The GPU list and monitorless device selection use the same check, so Basic Render Driver is no longer offered or selected as a hardware GPU.
The regression test reproduces the unflagged-adapter failure and passes with this fix. A native RX 7900 XT check encoded H.264, HEVC and AV1 using a device without a display output. Full reboot and RDP-disconnect recovery on the affected headless hosts still needs confirmation.
Install or upgrade
Disconnect your stream and close host-launched games, then run the installer. Your settings, paired devices and game library are preserved. Open the console at https://localhost:47990.