Note
Wondering about your save data when upgrading? Don't worry! Your save data is stored separately to the game itself. You can overwrite your old version and your save data will still be there, completely intact, and will work on the new version.
Changelog
- Removed B Locker from extended draw distances, fixing a bug with being able to shoot the coconut switch in Hideout Helm lobby on higher draw distances
- Fixed a minor bug with sprite interpolation fixes where the matrix tag index of the sprite would overflow into unintended bounds
- Separated out options for gyro & mouse inversion. As such, you can now independently control which of these are inverted ( #73 )( #79 )
- This now also impacts the controls of the cannon game in Gloomy Galleon
- Changed how the reduced lightning setting works ( #63 )( #89 )
- Instead of reducing how intense a lightning strike is, instead it now reduces how frequently the flashes take place
- This should remedy any remaining issues with this setting. As always though, there's about 500 different ways that DK64 can produce a lightning flash, so if we missed one, please let us know via a GitHub issue
- Fixed a bug where the player is visible during some segments of intro story with extended draw distance ( #72 )
- Fixed a bug where some sprites, most notably balloons (only when you're the correct kong for that balloon) would not get draw distance extended
- Disabled analog camera controls in maze minigames ( #90 )
- Fixed a bug where the gold tower in Gloomy galleon would show sparkles past the intended range
- This was shown via drawn distance increases, but actually was a vanilla bug where these particles don't get z-indexed in the vanilla game
- Fixed a bug where some objects would disappear in Aztec during the sandstorm at high draw distances
Changed functions that were in 1.0.2
Check these if you're using RECOMP_FORCE_PATCH in your mods
func_global_asm_806EA628func_global_asm_8068AD7Cfunc_global_asm_806EA628
Note
Intel GPU users: Using outdated Intel drivers may cause the game to crash or cause graphical glitches. Please make sure your drivers are up-to-date before playing.
Intel HD 11th+ Gen/Intel Arc/Iris Xe
Intel HD 7th-10th Gen
Intel HD 6th Gen
Do not use your operating system or driver suite to check for driver updates, sometimes these updates are not distributed by vendors. Always check Intel's website for the latest drivers.
Warning
If your antivirus software flags the game, it is a false positive. Builds downloaded from this page will always be safe.