github RafaelNGP/xbox-cloud-gaming-ps5 v1.5.4-ps4-preview
PSBox Cloud Gaming v1.5.4 - Experimental PS4 Preview

pre-release6 hours ago

🎮 PSBox Cloud Gaming - Experimental PS4 Preview (v1.5.4)

This is an experimental pre-release build of PSBox Cloud Gaming packaged natively for PlayStation 4 (PSBX00001).

Note

This pre-release is intended for testing the PS4 port and reporting feedback. PS5 users should continue using the official stable releases (v1.5.4).

🛠️ Key Fixes & Additions in this Build

  • Dynamic Module Resolution: Replaced static linker binding of libSceVideodec2 with dynamic runtime resolution (dlsym), preventing initial loader CE-34878-0 crashes on real consoles.
  • OpenOrbis System Stubs: Bundled mandatory OpenOrbis libc.prx and libSceFios2.prx stubs in sce_module/, resolving the "Cannot continue using the application. The data is corrupted" error.
  • PS4 Pro 4K Display Handling: Added fallback handling for video output initialization when running on 4K/HDR displays or PS4 Pro consoles.
  • Early-Boot Logging: Direct early diagnostics written to /data/psbox/boot.log and /data/homebrew/PSBOX00001/boot.log.
  • Scanout Parity: Native linear frame buffer readback and display pipeline matching the PS5 codebase.

📦 Installation

  1. If you had any previous version installed, delete it from your PS4 Home Screen (OPTIONS > Delete).
  2. Download PSBox Cloud Gaming - PS4.pkg below.
  3. Install via GoldHEN Package Installer on your PS4.
  4. If you encounter any unexpected behavior, connect via FTP (port 2121) and share the contents of /data/psbox/ (boot.log, xcloud.log, crash.marker).

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