- Add param
opacity
inGameComponent
to control opacity. - Update
tiledjsonreader
- Adds support to folders(group) in Tiled
- Improvements in extensions organization.
- Update Flame to
1.0.0-releasecandidate.13
version. - Replace
HasGameRef
for the ownBonfireHasGameRef
. - little improvement in
drawDefaultLifeBar
. - create mixin
AutomaticRandomMovement
- add
onReady
inBonfireTiledWidget
andBonfireWidget
- add
getComponentDirectionFromMe
inGameComponentExtensions
- add
checkInterval
inGameComponent
- new extensions to
GameComponent
. - new extensions to
Movement
. - new extensions to
Attackable
. - Makes Bonfire more modular. Every kind of behavior has become a mixin.
- improvements in
constructionMode
- improvements in
drawDefaultLifeBar
- performance improvements
- add property
backgroundColor
inTalkDialog
. - performance improvements in
TiledWorldMap