github RafaelBarbosatec/bonfire v1.3.5
Version 1.3.5

latest releases: v2.6.1, v2.4.0, v1.12.0...
2 years ago
  • Add param opacity in GameComponent to control opacity.
  • Update tiledjsonreader
  • Adds support to folders(group) in Tiled
  • Improvements in extensions organization.
  • Update Flame to 1.0.0-releasecandidate.13 version.
  • Replace HasGameRef for the own BonfireHasGameRef.
  • little improvement in drawDefaultLifeBar.
  • create mixin AutomaticRandomMovement
  • add onReady in BonfireTiledWidget and BonfireWidget
  • add getComponentDirectionFromMe in GameComponentExtensions
  • add checkInterval in GameComponent
  • new extensions to GameComponent.
  • new extensions to Movement.
  • new extensions to Attackable.
  • Makes Bonfire more modular. Every kind of behavior has become a mixin.
  • improvements in constructionMode
  • improvements in drawDefaultLifeBar
  • performance improvements
  • add property backgroundColor in TalkDialog.
  • performance improvements in TiledWorldMap

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