1.2.0
- add
MouseGesture
mixin to listen mouse gestures see documentation - add method
worldPositionToScreen
inBonfireGame
. - add method
screenPositionToWorld
inBonfireGame
. - add method
isVisibleInCamera
inBonfireGame
. - Improvements in
TextInterfaceComponent
- Improvements in
GameComponent
- Improvements in
SimpleDirectionAnimation
- update
tiledjsonreader
- update
flame
- Improvements in
SimpleDirectionAnimation
- Improvements in
generateRectWithBleedingPixel
- blocks paths off screen in
MoveToPositionAlongThePath
- create function
overlap
toImage
. - new improvements in
MoveToPositionAlongThePath
- Update
tiledjsonreader
- Improvements in
MoveToPositionAlongThePath
- Fix bug of the issue #115
- Fix bug
TalkDialog
. - Fix bug Animations in
SimplePlayer
andSimpleEnemy
. - Update
Flame
to1.0.0-releasecandidate.11
version. - [BREAKING CHANGE] improvements in
objectsBuilder
andregisterObject
to register objects inTiledWorldMap
.TiledWorldMap( 'tiled/map.json', forceTileSize: Size(32, 32), objectsBuilder: { 'goblin': (ObjectProperties properties) => Goblin(properties.position), 'torch': (ObjectProperties properties) => Torch(properties.position), 'barrel': (ObjectProperties properties) => BarrelDraggable(properties.position), 'spike': (ObjectProperties properties) => Spikes(properties.position), 'column': (ObjectProperties properties) => ColumnDecoration(properties.position), 'chest': (ObjectProperties properties) => Chest(properties.position), }, )
- [BREAKING CHANGE] change
TextConfig
toTextPaintConfig
- adds method
tilePropertiesBelow()
andtilePropertiesListBelow()
in GameComponent to access proprieties of the tile set in Tiled. - adds method
void onCollision(GameComponent component, bool active)
inObjectCollision
. Now you can override this method to listen what Component enter in collision. - improvements in
BonfireGame
- improvements in
TalkDialog
. - Adds type
above
in tiled to render above components - update
tiledjsonreader
- improvements in
Camera
- Adds param
objectsBuilder
inTiledWorldMap
- others improvements
- Downgrade flame version to 1.0.0-rc9
- Fix
SimpleDirectionAnimation