github QW-Group/ezquake-source 3.6.4

6 months ago

Improvements:

  • hud_scoreclock on by default (krizej)
  • HUD: gamesummary centers its text regardless of scale/ratio (hemostx)
  • fixing and tweaking bindedit and aliasedit (krizej)
  • copy to clipboard command (krizej)
  • r_fx_geometry has been merged with gl_outline (krizej)
  • new cvars: gl_outline_color_world - sets the color of the world outline (krizej)
  • new cvars: gl_outline_color_model - sets the color of the model outline (krizej)
  • new cvars: gl_outline_color_team - sets the color of friendly players' outlines (krizej)
  • new cvars: gl_outline_color_enemy - sets the color of enemy players' outlines (krizej)
  • new cvars: gl_outline_scale_model - adjusts the scale of the model outline (smackdown/qcon have 0-1 limit, 0-5 on others) (krizej)
  • new cvars: gl_outline_depth_threshold - adjusts the threshold for drawing world outlines using depth values (krizej)
  • new cvars: gl_outline_use_player_color - uses the top and bottom colors of players as outline colors (krizej)
  • new cvars: gl_spec_xray - demo/qtv-only, see players through walls (uses the gl_outline shader and is affected by outline color and scale values) (krizej)
  • new cvars: gl_spec_xray_distance - sets the distance from which you can see players through walls (krizej)
  • TEXTURES: Fix competitive issues with fence textures (dsvensson)
  • CI: Double-zip macOS app to keep executable bit (dsvensson)
  • fix outline cvars resetting on vid_restart (krizej)
  • Make shader-based gamma the default in new configurations (krizej)
  • INSTALL: Include all of libsndfile's dependencies (dsvensson)
  • UI: Add notice on outdated client (dsvensson)
  • CFG: Add documentation for gl_scaleAlphaTextures (dsvensson)
  • Update create_osx_bundle.sh (BLooD-DoG)
  • DOWNLOAD: Harmonize download filter (dsvensson)
  • BUILD: macos - use matrix for builds (ciscon)
  • New variables for rocket explosion blood color (foobar)

Bugfixes:

  • r_fx_geometry incorrect behavior in smaller viewsize's (krizej)
  • rerelease airbut1.wav f_modified (namtsui)
  • SDL: Default to no keyboard grab on Windows (dsvensson)
  • GFX: Fix fence textures on func (dsvensson)
  • trigger_secrets now play their sound at the proper location (krizej)
  • MACOS: Fix remaining issues with .app bundle (dsvensson)

Build:

  • BUILD: Vcpkg instead of vendored binary blobs in the repo (dsvensson)
  • PCRE -> PCRE2 (fzwoch)

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