Improvements:
- BSP: Mark only liquids as underwater (dvsenssons)
- BSP: Sane sanity check and unsigned surfaces (dvsenssons)
- CONFIG: update graphics presets (blood dog)
- POSIX: add sys_highpriority cvar for changing process priority via nice level if user has privileges to do so. (ciscon)
- INSTALL: fix versioning for macOS (fzwoch)
- SKIN: Fix player skin texture scaling and filtering (krizej)
- MACRO: New macro that outputs dates as yyyy.mm.dd (krizej)
- date/time hud element for the scoreboard (krizej)
- MENU: make menu_slist call go directly to slist (ciscon)
- BIND: Add bindedit command (krizej)
- BSP: Load bspx lighting for maps compiled with -novanilla (dvsenssons)
- DOWNLOAD: bump download speed for client and server (qqshka)
- LIGHTMAPS: Support for DECOUPLEDLM (dvsenssons)
- add r_sgbloodColor (krizej)
Bugfixes:
- BSP: Fix rounding error in CalcSurfaceExtents (dvsenssons)
- fix z-fighting (krizej)
- gunkick is broken with fast firing weapons (krizej)
- fix centerprint not appearing during finales (krizej)
- XonXonX issues with frag/kill feed (krizej)
- add airbut1.wav rerelease sha1 to pass f_modified checks on dm2 and e1m2 (namtsui)
Build:
- BUILD: fix some compilation warnings
- BUILD: linux - build appimage snapshot (ciscon)
- MAKE: throw error with recommended solution if qwprot submodule is missing (ciscon)