github QW-Group/ezquake-source 3.6.2

latest releases: 3.6.5, 3.6.4, 3.6.3...
20 months ago

ezQuake 3.6.2 Release Notes

Improvements:

  • The -allowmultiple command line option works for all builds (dusty)
  • Add support for lit water (dsvensson)
  • gl_outline and r_fx_geometry is allowed by smackdown ruleset, both disabled by qcon ruleset
  • use 64 bit time on 32 bit windows systems (ciscon)
  • Don't create lightmaps for unlit turbs (dsvensson)
  • Fix alphatest related fog/fence issues (dsvensson)
  • Warn on empty textures rather than break (dsvensson)
  • Fix fog blending of particles (dsvensson)
  • Restore joystick support (ewhac)
  • Added cl_maxfps_menu cvar, at default value use refresh rate (zigg1zagg1)

Bugfixes:

  • Yet again, fix text powerup width calculation (dsvensson)
  • The /follow command is renamed to /find_and_follow
  • SKYBOX: Rotate 90 degrees to align with other engines (dsvensson)

Changes:

  • disable gl_hwblend by default (ciscon)
  • gl_anisotropy default to 16, reduces risk of bad rendering of fence textures at steep angles. (dsvensson)
  • vid_renderer default to 1, the modern renderer, transparent fallback to classic. (dsvensson)
  • vid_software_palette default to 1, a very common recommendation on discord wrt gamma. (dsvensson)
  • r_dynamic default to 2, dynamic lighting on the GPU for modern. (dsvensson)
  • one binary created upon release (rls-all), which contains both the classic (vid_renderer 0) and the modern (vid_renderer 1) renderer

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