Install
- macOS (Apple Silicon — M1/M2/M3/M4) — download the
.dmg. First launch: right-click ShardX Launcher.app → Open → Open or in terminal enterxattr -dr com.apple.quarantine "/Applications/ShardX Launcher.app"(the build isn't signed with an Apple Developer ID). - Windows —
.msiinstaller. SmartScreen will warn: More info → Run anyway (the build isn't signed with Authenticode). - Linux —
.AppImage(chmod +xand run) or.deb(sudo apt install ./...deb).
On first launch the launcher downloads the patched ShardX browser, Widevine CDM and a starter library of 170 device profiles from our CDN. After that it boots straight to the workspace.
Full Changelog:
- Cumulative profile uptime in a dedicated column
- Start button now waits for actual launch (not a fixed 5s)
- WebRTC auto works without a proxy (native IP)
- Proxy search by name/host/port/IP/city/ISP
- Drag-and-drop profiles into folders
- New profile lands in the currently active folder tab
- No more terminal flash on Windows
- Python + Node SDKs published to PyPI / npm