github Producdevity/gamehub-lite v5.1.5
GameHub Lite v5.1.5

8 hours ago

This release is mainly here to make the backend work visible and add the addition off Japanese app translations, thank you @reindex-ot for your contribution!

Most of the recent fixes and updates happened server-side in the GameHub Lite backend, so existing installs already benefited without needing a new APK. Apparently that makes it look like nothing happened, so here is an app release too. I will make a useless release every time we improve something that gets served via the server.

Backend changes

The main work happened in:

Recent backend-side work includes updated component manifests, new/updated container components, imagefs updates, corrected component counts, proxy/URL updates, and fixes around component list handling.

In particular, the worker/API side is where most compatibility and content fixes now happen. If something starts working without an APK update, that is why.

App changes

  • Added Japanese translation updates.
  • Added/updated Japanese project documentation.
  • Update apktool to 2.12.1
  • Bumped app version to 5.1.5.

What's Changed and Credits

  • Fix bash crash: replace post-increment with assignment to satisfy set -e by @sgumil in #43
  • ci: add CI workflow to build debug APK and detect patch drift by @ObfuscatedVoid in #96
  • fix: update apktool to 2.12.1 and fix generate-patches.sh arithmetic by @The412Banner in #119
  • Update Japanese translate by @reindex-ot in #114

New Contributors

Full Changelog: v5.1.2...v5.1.5

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