1.2.0.0-PN - 2020-05-03 (Check the milestone)
Note: Effort has been made to keep this list accurate but some bufixes and new features might be missing here, specially those made by the NukkitX team and contributors.
⚠ Important ⚠
This build contains an error with anvil blocks which cause item losses. See #222 for details. A hotfix will be released soon.
Added
Fixes
- #129 A typo in the BlockBambooSapling class name (breaking change)
- #102 Leaves decay calculation
- #87 Arrows in offhand are black in the first person view
- #46 checked if ProjectileHitEvent is cancelled before the action execution
- #108 Lever sounds
- #108 Incorrect sponge particles
- #12 Wrong redstone signal from levers
- #129 You can now shift to climb down while you are in the edges of a scaffold
- #129 Fixes a turtle_egg placement validation
- #129 Campfire can no longer be placed over an other campfire directly
- #129 The sound that campfire does when it extinguishes
- #140 Instant damage and instant health are now inverted when applied to undead entities
- #140 A collision detection issue on Area Effect Cloud which could make it wears off way quicker than it should
- #152 Changes the blue_ice blast resistance from 2.5 to 14
- #170 Trapdoors behaving incorrectly when they receive redstone signal
- #219 Button and door sounds
- #44 Different daytime from Android and Windows 10 Edition
- #93 Nukkit sends a rain time that doesn't matches the server
- #210 Issues with old blocks from old NukkitX worlds, specially fully barked logs (log:15 for example)
Changed
- Make BlockLectern implements Faceable
- The versioning convention now follows this pattern:
upstream.major.minor.patch-PN
Click here for details.