github Polprzewodnikowy/N64FlashcartMenu V0.3.2

11 hours ago

V0.3.2 release

  • For the SummerCart64, use the sc64menu.n64 file in the root of your SD card.
  • For the 64Drive, use the menu.bin file in the root of your SD card.
  • For the ares emulator, use the N64FlashcartMenu.n64 file.

This is a minor release, check the changes in 0.3.0 for breaking changes.

Release Notes 2026-05-23

  • New Features

    • Adds settings to hide cheat and save file types in the browser.
    • Adds ability to display embedded homebrew ROM metadata in ROM info.
    • Adds ability to display Commercial game metadata using ROM DB.
    • Menu settings now know what setting is currently applied.
  • Bug Fixes

    • Neon64 1Mbit SRAM.
    • Potential buffer overflows.
    • Fixed an issue where large ROMs failed to load in certain circumstances.
    • Fixed a lockup when selecting a game in history when the ROM no longer exists.
  • Documentation

    • Minor fixes.
  • Refactor

    • PAL60 (using new libdragon support).
    • ROM view, Age ratings and other metadata now align and support homebrew metadata standard.
    • Menu credits.
    • Disk Drive, disk info view.
    • CPak manager, Added menu option to for notes restore.
    • Replace mini.c INI lib with custom implementation.
    • Browser highlight colour for better display on CRT.
  • Other

    • Updated libDragon {preview} SDK.
    • Updated miniz lib.
    • Updated minimp3.
    • Add docfx devcontainer.
    • Remove rolling prerelease (all releases to main should be tagged).
    • Added AI instructions to repo.
    • Added an extra build option (run-debug-reboot) that aids debugging remotely without the need for uploading files to the SD card.

Breaking changes

  • (as of 2026-03-15) libdragon SDK (and this menu) now requires MI repeat mode support, (supported by latest Ares and Gopher64, A3D also works though needs the latest FW).

Notes

  • (as of 2026-03-01) libdragon {preview} SDK now compiles ROMs that use EEPROM to conform with OG wait timings by default.
  • Progress has been made towards disk swapping, but it is still WiP.

Current known Issues

  • Menu sound FX may not work properly when a 64 Disk Drive is also attached (work around: turn sound FX off).
  • Fast Rebooting a 64DD disk once will result in a blank screen. Twice will return to menu. This is expected until disk swapping is fully implemented.
  • Some users have reported crashes in Zelda OOT (anti-piracy checks). Menu V0.2.0 works as expected.
  • A user has reported that the menu fails to load RTYI demo 2. Workaround by not setting a background image.
  • PixelFX HDMI mods may need to be updated to latest FW to support display.

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