github PokeRogue-Offline/pokerogue-offline v1.12.0.6-212
v1.12.0.6

latest releases: nightly, v1.12.1.3-279, v1.12.1.2-276...
3 months ago

PokeRogueOffline v1.12.0.6-212

Game

Hotfixes 1.12.0.6

Github Release Link

Bug Fixes

  • If there is an issue playing an animation, the game will skip playing it instead of crashing.
  • When entering a new biome, weather and terrain from the previous battle will no longer persist in the UI
  • Opposing Enemy Pokemon will no longer be able to end up with an empty moveset if every valid move is blocked
  • Fixed Regice, Nihilego, Spectrier, and Iron Moth unable to generate special moves
  • Fixed event banners for the languages Spanish ES and Portuguese

Balance

Mystery Encounters

  • Bug-Type Superfan
    • Minimum encounterable wave increased from 10 to 30
    • Moved from "Any" encounterable biome list to the "Non-Extreme" list, reducing the amount of biomes she is encounterable in
  • Dancing Lessons
    • Minimum encounterable wave increased from 10 to 30
    • Moved Dancing Lessons from "Non-Extreme" encounterable biome list + a few extras, to just 8
      • Grassy Fields, Tall Grass, Beach, Meadow, Graveyard, Ancient Ruins, Temple, and Island
      • Adjusted biomes each form is in with this
    • Removed the Passive being enabled on the given Oricorio in Option 3 (Show It a Dance)
  • Dark Deal
    • Removed from Mono-Gen Challgnes to prevent incompatible legendaries
      Other
  • The weight of evolution and relearn moves were slightly lowered in trainer moveset generation (~15% less likely to generate with them)
  • Giovanni's Persian in his Evil Team match will now always have Technician and Fake Out
  • Meteor Beam TM moved Great -> Ultra Tier

Misc

  • Limit the candy flyout queue to 5, to block eggs from giving too many annoying candy notifications
  • Added a new setting to the Type Hints option, High Contrast, which colors supereffective moves Blue instead of Green
  • In the shop, users will now see the name of the item and its sprite over its description

App

✨ New Features

  • Live Daily Seed Info — see daily seed details in Settings, with a manual refresh button if you need the latest seed right away.
  • In-App Update Checker — the app now checks once per launch for a newer version and lets you know if one's available.

🛠️ Improvements

  • Faster Google sign-in — the sign-in flow is now pre-warmed so it feels snappier the first time you use it.
  • Cleaned up a large number of old patches that have since been merged into the upstream game, keeping builds leaner.
  • Build pipeline now supports custom branches and unified dev/prod builds behind the scenes, so new releases can ship faster.

🔒 Security

  • Hardened the desktop Google sign-in flow against forged sign-in callbacks.
  • Pinned build tool versions (Electron, Capacitor, and the GitHub release action) to specific, verified versions instead of floating tags, so builds are more reproducible and predictable.

🐛 Fixes

  • Fixed Android sign-in issues caused by an incorrect build keystore.
  • Fixed a Google Sign-In bug on iOS where the browser would open but never return you to the app.
  • Fixed the update-checker popup not behaving correctly.
  • Fixed Gacha Calendar sizing and layout issues.
  • Fixed an Android build issue related to the Vite/Rolldown bundler.

Files

  • PokeRogueOffline.ipa — iOS (sideload via SideStore / LiveContainer / Feather)
  • PokeRogueOffline.apk — Android (sideload by enabling "Install unknown apps")
  • PokeRogueOffline.AppImage — Linux AppImage
  • PokeRogueOffline.exe — Windows Portable EXE
  • PokeRogueOffline-x64.dmg — macOS (Intel)
  • PokeRogueOffline-arm64.dmg — macOS (Apple Silicon)

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