Changelog
Actors-2020-06-03
⭐ Changed
- 📘 Improving Actors + Unity Job
- 📘 Add Layer.Get
<T>
- 📘 Make scenes work from asset bundles in new version of Actors
🛠️ Fixed
- 🐞 ApplicationIsQuitting is not working
- 🐞 Setup of Monocached is triggered twice
- 🐞 PostHandleFrameworkPatch.cs(128,1): error CS1022
- 🐞 Object Pooling for Actors on the scene doesn't work properly
⚠️ IMPORTANT ⚠️
If you have Actors on the scene that must be added to the pool system use field below to add prefab name of that object. If you don't want to use pooling system with
the object just leave a blank field. This action is required to register corresponding prefab in the pool.