github PixeyeHQ/actors.unity 2019.06.26
Actors Framework

latest releases: 2020.06.5, 2020.06.4, 2020.06.3...
5 years ago

Changes:

  • The framework can use structs for components. To enable this feature to define ACTORS_COMPONENTS_STRUCTS in the scripting define symbols.
    Don't use this feature with projects you already work with.

  • BufferStruct doesn't expand anymore. If you use BufferStruct make sure you allocate enough spaced to run everything.

  • DiposeAction of components changed. It passes the entity instead of the component. Make sure to refactor all components dispose of action.

[MethodImpl(MethodImplOptions.AggressiveInlining)]
		internal static void DisposeComponentHealth(in ent entity)
		{
	 	   ref var component = ref Storage<ComponentHealth>.Instance.components[entity.id];
		}

Изменения:

  • Для компонентов можно использовать структуры. Подключите ACTORS_COMPONENTS_STRUCTS в scripting define symbols проекта.
    Не используйте на проекте над которым уже работаете.

  • BufferStruct не расширяются. Заранее определите нужный размер BufferStruct для работы.

  • DiposeAction компонентов поменялись. Пример как оформлять выше.

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