github PixelVision8/PixelVision8 v1.0.9
Pixel Vision 8 v1.0.9 Release

latest releases: v1.2.0, v1.1.0, v1.0.18...
pre-release3 years ago

This is an experimental build of a new renderer and APIs. A lot of tools are broken, changes are not documented, and there is a new version of the core engine called PV8 Lite that is intended for developers looking to build games in pure C# as close to the metal as possible with no extra dependencies.

You have been warned!


You'll be able to download a preview build of Pixel Vision 8 for Windows, Mac, and Linux (x64 & ARM 64) below. This project is continually updated, and automated builds are made available to allow users to preview new features, bug fixes, and optimizations to the underlying codebase. Please make sure to backup your Workspace before running this or any new build of Pixel Vision 8.

Due to how large and complex the codebase is, these incremental builds help reduce the time between releases and allow the collection developer feedback. Here is a list of the most recent changes:

v1.0.9

For more details, see v1.0.8..v1.0.9. In addition, you can see the current open issues here or use one of the following links to submit a new bug, feature or question. To learn more about Pixel Vision 8, check out the documentation, explore the examples, join the Discord server, and visit the main website.

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