github PigCart/particle-rain v4-beta.6
v4 beta 6

4 hours ago
  • new features
    • Added a new default texture for custom particles
    • Added heavy dust
    • Added bounciness field to particle editor
  • squashed bugs
    • Fixed weather appearing inside structures at the weather height limit
    • Fixed resource packs failing to load when a weather texture is shorter than 1:4
    • Fixed config number input fields not accepting negative values
    • Fixed cycling buttons sometimes getting stuck
    • Fixed crash when forge tries to load the mod on a server
  • tweaked particle loading and configuration
    • split config into particles.json and config.json
    • config files are now found at config/particlerain/
    • particle loading now uses the resource pack system. resource packs can add new particles or customize existing ones by providing a file at assets/particlerain/particles.json
    • particle configs no longer need to contain every value. omitted values will use the default values if no other loaded resource packs specify a value. multiple resource packs can configure the same particle.
  • various refactors, including:
    • moved wind calculation to ParticleRain.getWind(x, y, z) for easier use by other mods
  • removed block sounds (out of scope)
  • removed haze effects to create a better default experience for those using shaderpacks or low-end hardware

see full changelog here

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