- new features
- Added a new default texture for custom particles
- Added heavy dust
- Added bounciness field to particle editor
- squashed bugs
- Fixed weather appearing inside structures at the weather height limit
- Fixed resource packs failing to load when a weather texture is shorter than 1:4
- Fixed config number input fields not accepting negative values
- Fixed cycling buttons sometimes getting stuck
- Fixed crash when forge tries to load the mod on a server
- tweaked particle loading and configuration
- split config into
particles.jsonandconfig.json - config files are now found at
config/particlerain/ - particle loading now uses the resource pack system. resource packs can add new particles or customize existing ones by providing a file at
assets/particlerain/particles.json - particle configs no longer need to contain every value. omitted values will use the default values if no other loaded resource packs specify a value. multiple resource packs can configure the same particle.
- split config into
- various refactors, including:
- moved wind calculation to
ParticleRain.getWind(x, y, z)for easier use by other mods
- moved wind calculation to
- removed block sounds (out of scope)
- removed haze effects to create a better default experience for those using shaderpacks or low-end hardware