github Phoenixx1202/PS5-FPKG-Builder 1.0.2
PS5 FPKG Builder 1.0.2

latest release: 1.0.3
23 days ago

PS5 FPKG Builder v1.0.2

What's New

  • Added improved AMPR/LZ4 package handling for prepared shadowmount-style folders.
  • Added preserved-tree build flow for AMPR/LZ4 sources, keeping runtime files such as ampr_emu.index, ampr_assets*, and fakelib/libSceAmpr.sprx intact.
  • Synced the builder with upstream LibProsperoPKG/official GUI changes from the newer base previously reviewed.
  • Improved compatibility with AMPR/LZ4 folders generated by external LZ4 workflows.

Fixes

  • Fixed AMPR/LZ4 builds losing required runtime files during packaging.
  • Fixed cases where fakelib/libSceAmpr.sprx could be filtered out by the standard build path.
  • Confirmed AMPR runtime initialization through klog with:
    • [AMPR_EMU] name=libSceAmpr version=0.4.2.1
    • AMPR hook activity after boot
  • Confirmed the previous startup crash was caused by backport being disabled, not by the AMPR/LZ4 packaging path.

Notes

  • For AMPR/LZ4 games, make sure the console-side backport support is enabled when required by the title.
  • Some AMPR log lines such as missing /devlog, /etc/localtime, or savedata profile checks are expected and do not necessarily indicate a failure.
  • OSFMount support remains optional. If installed and working with the driver enabled, it can be used for compatible exFAT workflows; otherwise the internal method is used.

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