What's Changed
The Third Edict
- Add all new 0.3 skills and update existing skills by @LocalIdentity in #1257
- Update current Uniques and add 0.3 Uniques by @Blitz54 in #1242
- Update Minions and Spectres with 0.3 changes by @Blitz54 in #1236
- Add new 0.3 item bases by @Wires77 in #1235
- Add Abyssal Lich Ascendancy to tree by @justjuangui in #1238
- Add support for "Hollow Palm Technique" Keystone by @majochem in #1206
- Add support for "Blackflame Covenant" Keystone by @majochem in #1264
- Add support for Totems by @majochem in #1188
- Add support for adding essence modifiers to items by @Wires77 in #1239
- Add new 0.3.0 Keystones to "From Nothing" Unique jewel by @majochem in #1263
New to Path of Building
- Add support for new "+X% of Armour also applies to Y Damage" mods by @majochem in #1251
- Add support for monster on-kill explosion damage by @PJacek in #1259
- Add support for "Sustainable Practices" (Pathfinder Ascendancy Node) by @majochem in #1250
- Update "item defence" related modifiers by @majochem in #1261
User Interface
- Show Influence icons on item headers by @Blitz54 in #1199
- Fix Gem tooltips missing stats on some skills by @LocalIdentity in #1265
Fixed Calculations
- Fix values changing depending on order of skill groups by @Paliak in #1245
- Remove cap on "x% Armour applies to y Damage" by @majochem in #1252
Accuracy Improvements
- Fix Lead Me Through Grace... parsing by @Nostrademous in #1249
Fixed Bugs
New Contributors
Full Changelog: v0.10.0...v0.11.0