What's Changed
The Third Edict
- Add 0.3 passive tree by @justjuangui in #1234
- Update Minions to no longer need Accuracy by @majochem in #1193
- Update Giant's Blood by @dhope1106 in #1208
- Add miscellaneous changes from patch notes by @LocalIdentity in #1187
- Update gem attributes requirement formula by @LocalIdentity in #1172
- Update Unarmed Crit to 5% by @majochem in #1192
- Update Evasion / Hit Chance formula by @LocalIdentity in #1228
- Update Evasion to also apply to Spell damage by @LocalIdentity in #1229
- Add Importing for Desecrated mods by @LocalIdentity in #1198
New to Path of Building
- Add shortcut to copy node text from Passive Tree to the clipboard by @rexfox147 in #1211
- Add support for "with Spell skills" mods by @NL908 in #1213
- Add support for "reduced effect of Freeze on you" by @Blitz54 in #1216
- Sort Attribute Requirement List by @Blitz54 in #1219
- Add support for "Apex of the Moment" (Chronomancer) by @majochem in #1194
- Update PoE.Ninja match URLs for merged site by @Wires77 in #1179
User Interface
- Fix Ascendancy header image and rename itemTooltip to tooltipHeader by @Blitz54 in #1189
- Fix vertical spacing and tooltip header size by @Blitz54 in #1190
- Change wording for "Base Damage Reduction" on Hit taken mult. section by @DarkJaslo in #1214
- Keep Max Price and Max Level between Trade Queries by @mcagnion in #1215
Fixed Calculations
- Fix rounding issue for min/max damage by @Blitz54 in #1200
- Use harmonic mean for Dual Wield Attack Speed calc instead of average by @Tntmister in #1205
- Fix negative Impale DPS for dual wielding combined Attacks by @andyli00 in #1218
- Fix CI not working correctly with Ghostwrithe by @dhope1106 in #1210
- Fixed EHP based on Block Effect calculation by @n1tr0xs in #1227
Fixed Behaviours
- Fix automatically running character import on loading build, and show logout button in more cases by @Blitz54 in #1186
- Fix outdated PoE1 bonuses for dual wielding by @majochem in #1201
- Fix Reduced Effect of Curses on Self not being limited by @Blitz54 in #1220
- Fix gems being added to skill groups when sorting dropdown by @Paliak in #1221
- Fix Item sort option for "Current Usable" not using taking into account attribute requirement mods by @LocalIdentity in #1222
- Fix Imported Gem level for skills linked to + gem level supports by @LocalIdentity in #1204
- Fix Support gems not working with some Minion Skills by @Paliak in #1231
- Fix Keystones and Jewel sockets from being allocated with Weapon Set passives by @TheDechev in #1197
Accuracy Improvements
New Contributors
- @dhope1106 made their first contribution in #1208
Full Changelog: v0.9.0...v0.10.0