Added
- Character galleries for storing reference images directly on a character instead of a specific chat.
- Conversation mode swipe controls.
- An option to delete a selected swipe instead of the entire message.
- Prompt caching support and cache hit/write visibility for OpenRouter Claude connections.
- Recommended models for the first Game generation.
- A setting to disable bold dialogue formatting while keeping dialogue colors.
- Custom parameters setup for initial Game mode generation.
- Instant display of messages in game mode.
- Discord Mirror for all chatting modes.
- No more "Preset Variables" pop-up on presets without them.
Fixed
- We no longer use browser pop-up windows, so the users won't accidentally permanently dismiss them.
- Various setup fixes, including Docker runtime libraries and launcher/installer build steps.
- Decreased text padding in Roleplay mode inside the message box area.
- Session recordings can now be accessed.
- Addressed Drizzle errors.
- Impersonate direction is now properly sent to the model.
- Inventory is now saved and stored between game sessions.
- We now apply the correct headers for official Anthropic calls.
- Multi-line messages no longer collapse after editing in Conversations.
- Character schedules now use your local timezone when generating.
- Dialogue highlight colors now keep working even when bold dialogue is turned off.
- Marinara landing-screen effects now stop rendering when they are off-screen, and they stay paused while the tab is inactive.
- Text renders in HD.
- We correctly catch Gemma-4's thinking tag.
- Audio docker fix.
- Selecting a new location in the Game mode now doesn't automatically transport you there.
- Party-only Game turns no longer commit staged travel.
- Game Discord Mirror now carries narrator labels across regular turns and new-session recaps.
- Game chat parameter changes now override setup-time defaults after the game has already been created.