Rev 14
- Fixed Simplified Chinese in VSH Menu (#329).
- Cleanup.
Rev 13
- Added MagicMemoryCreator (DC-ARK-Maker), you don't need another PSP to create a MMS for DC-ARK (works for 1K and 2K only still). Located in the PC folder of the ARK4.zip, (reuploaded rev fix) Also include uninstaller.
Rev 12
- Added
Pops4Tool, a set of patches and files to enablepopsintoolkits(requiresPopsLoader, compatibility varies).
Rev 11
- Cleanup, refactor and small fixes.
Rev 10
- added fix for
camera_patch_liteplugin onVita Standalone. - reduced memory consumption of
Memory Stick Speedup. Improves stability of the feature. - the
ARK Right Analogplugin (https://github.com/rereprep/ArkRightAnalog) is now automatically installed and configured byFasterARK. This allows using the second analog stick on certain PSP games (requiresgta_remasteredand/orcamera_patch_liteto be installed onARK). - implemented X/O swap in
xMenu(ARK-X custom launcher). - changed default icon in
xMenu(for games without an ICON0.PNG). - some small fixes and cleanup.
Rev 9
- Fixed control issue in
ARK-XonVita TVorMiniVitaTV(requires updatingps1cfw_enabler). - Fixed exit-to-launcher combo on
Vita TV/MiniVitaTV. - Fixed
FasterARKwhen anARK_01234savedata folder was already installed. - Some other small cleanup and fixes.
Rev 8
- Disallow
Memory Stick SpeedupinPS1since it doesn't actually impact these games and causes clashes withcwcheat. - Improve exit-to-launcher key combo in
ARK-X.
Rev 7
- Fixed memory leak in
xMenu(ARK-X). - Added a few more options to
xMenu. - Several small fixes and cleanup.
Rev 6
- Fixed exit on PS Vita.
Rev 5
- Fixed screen not rendering when exiting back to launcher in
ARK-X. - Fixed crash in
ARK-Xwhen noPS1games are installed.
Rev 4
- Fixed bug in
FasterARKthat would corrupt taiHEN config.
Rev 3
cwcheatnow displays correctly inARK-X.
Rev 2
ARK-Xinstallation is now handled byFasterARK, making it considerably easier to install and use.- Added patch to prevent crashing in TwinBee Portable when the system language is not set to Japanese or English.
- Lots of code cleanup.
ARK-X
Introducing ARK-X, a new way to sideload custom PS1 games on the PS Vita making use of the Official PS1 Emulator.
History
On earlier PS Vita firmware versions (as late as 3.18/3.20) it was possible to exploit PS1 games via crafted savedata, in pretty much the same way that VHBL and earlier ARK versions would use exploited PSP games.
Using this crafted PS1 savedata it was possible to load a minimalist PSP Custom Firmare with the only goal to sideload PS1 games (i.e. TN-X and ARK-3).
This worked because the PS Vita doesn't really have its own PS1 emulator, it rather uses a modified version of the PS1 emulator for PSP, with sound processing being handled by the native Vita (since the PS Vita lacks the PSP's ME coprocessor that the original POPS used for audio emulation). PS1 games on the PS Vita are ultimately running on a PSP environment, albeit a heavily limited one.
PS1 CFW on Later Firmwares
On later firmware versions the PS1 emulator was limited even more to prevent us from running a CFW in it, however with Henkaku now being both a reality and a common software, it has been possible to code a simple plugin to bring back PS1 CFW functionality, named ps1cfw_enabler.
With this new plugin, it is now possible to load ARK in ePSX mode once again, and use it to load custom PS1 games using the Official PS1 Emulator of the PS Vita.
From a user perspective, ARK-X functions essentially the same as a regular Standalone ARK installation, with the main difference of it being primarily focused on PS1 games.
Instructions for installation can be found in the readme.
Credits
qwikrazor87andAcid_Snakefor the original discovery and implementation ofPS1 exploitsonPSP/Vita.thefl0wfor his implementation ofTN-X PS1CFWwhich served as a base forARK-X.SilicaAndPinafor her work onChovySignandps1cfw_enablerthat allowed this release to exist.
