- Changed FOV behavior so that thinner aspect ratios than 4:3 no longer decrease vertical fov (i did this as a joke but it ended up looking nicer for 1280x1024 so i kept it in there lol)
- Added the
-fargument to the patcher to force the patch if executable sizes match - Fixed distance fog setting not sticking (was assuming that
recreateDevice(used in window refocus) was a dword. turns out it was a byte and writing 4 bytes there was clobbering the fog value lol)