All configurations built via AppVeyor.
For instructions on how to install and play click here
Changes since build xd261:
-
AppVeyor builds now will be marked as such in the log
Manually compiled engine will be marked as a custom build -
Engine is ported to SDL2 (thanks to @eagleivg and @Xottab-DUTY)
- Now, you can drag and resize the game window in windowed mode by pressing Alt+Win (video)
center_screen
console command, that centers game window- Increased number of supported keyboard keys
- a bunch of preparations for Linux
-
New CUIProgressBar mode: from center to edges
For example, you can create loading screen like in SoC/CS with this
feature -
Ability to have interface styles
You should place them into gamedata/configs/ui/styles/ and then select what you want in the gameplay settings
Basically, it's just new UI folder in old UI folder -
New options that allow you to configure dynamic wet surfaces
Near and far planes, optimization and quality of wet surfaces -
Fixed crash on incompatible save click (#226)
Thanks to all contributors:
Changes by @RainbowZerg:
- Detail objects are now affected by fog. (#217)
- R1 lighting improvements. (#217)
- Dynamic objects are now rendered with detail texture (if they have).
- Detail textures are now affected by dynamic lights.
- Correct sunlight direction. (#218)
In all original stalker games it is slightly pointed up for some reason
so light direction wasn't synchronized with actual sun position. - Mipmap bias control for R3-R4. (#218)
- Fixed detail objects shadow. (#223)
- Details casts shadow from dynamic lights. (#223)
- Fixed r2_parallax_h console command. (#228)
- Point-lights flickering and virtual size fix. (#228)
Changes by @TarasHots:
- Corrected precision control for x64 architecture (#219)
Changes by @FozeSt:
- Fixed sound of a weapon with a silencer (#225)
- Fix crash in CPHCall::check (#230)
- Inertia of weapons from SWM 3.0 (#230)
Changes by @Charsi82:
- Couple of fixes for Demo Record:
- It won't start if the level is not loaded
- Main menu will be hidden if it's shown
Other minor fixes and changes, that are not in this list
Remaining problems:
- Several crashes in multiplayer game