github OpenTTD/OpenTTD 1.9.2

latest releases: 14.0, 14.0-RC3, 14.0-RC2...
4 years ago
  • Change: Set default setting in server browser of "Advertised" to "Yes" (#7568)
  • Change: Allow building road stops over self-owned one-way/blocked road (#7547)
  • Fix #7463: Promote scroll mode setting to basic category (#7586)
  • Fix: Inconsistent GUI scaling (#7539)
  • Fix #7491: Send company update admin message when bankruptcy counter changes (#7492)
  • Fix #7553: Check bounds when loading strings (#7554)
  • Fix: Really increase the maximum number of GameScript texts to 64k (#7555)
  • Fix: Crash when attempting to load old save game with GRFs set (#7546)
  • Fix #6507: Don't try to load invalid depots from older savegames (#7546)
  • Fix: Railtype bits were moved too late, leading to rails under bridges losing their type (#7546)
  • Fix: Bounds check access to railtype_map (#7529)
  • Fix: Spurious errors when using more than 32 railtypes (#7533)
  • Fix #7633: Allow zero-cost track conversion to succeed (#7634)
  • Fix #7577: Check if linkgraph station index is valid before dereferencing (#7583)
  • Fix #7224: Drag and drop vehicle group creation does not work correctly (#7581)
  • Fix #7570: Show Github URL in the crashlog window (#7571)
  • Fix: Clicking on scrollbar 'thumb' moved position up instantly (#7549)
  • Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages (#7542)
  • Fix #5685: Check for free wagons in ScriptVehicleList (#7617)
  • Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16 (#7560)
  • Fix #6666: Mismatched parentheses in RTL languages (#7480)
  • Fix: [Windows] Various reliability and correctness improvements to MIDI on Windows (#7620)

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