- Add: Ubuntu 20.04 packages (#8127)
- Fix: [OSX] Possible crash on failure to set colourspace (#8181)
- Fix #8166: Prevent crash from a NewGRF with an invalid RoadType (#8180)
- Fix #8024: Make Online Content GUI more responsive while loading (#8179)
- Fix #7970: Disable event loop when generating crash dump (#8176)
- Fix: [Build] Compatibility with modern Visual Studio (#8170)
- Fix: Trees would disappear completely after a few years if tree spread was disabled (#8160)
- Fix #8155: Roadtype speed limit in scenario editor toolbar dropdown was doubled (#8156)
- Fix: Desync after house replacement (#8151)
- Fix #8137: New clients can't join (desync) after funding an industry (#8140)
- Fix #8132: Corrupted savegame with station with multiple owners caused a crash (#8134, #8142)
- Fix: Stop gamelog when recovering from a savegame load error (#8133)
- Fix: Exceptionally unlikely issue when reading MIDI files (#8125)
- Fix #8119: Docking areas were not properly updated when clearing, causing desyncs (#8124, #8130)
- Fix #8117: Memory leak for incoming admin port packets (#8122)
- Fix: Non-roadbridges potentially had roadtype information set (#8111)
- Fix #8108: Possible crash on loading TTD savegames with phantom oil rigs (#8109, #8110)
- Fix #8093: Build & refit test run changed game state and could cause desyncs (#8103)
- Fix: [Script] AreWaterTilesConnected did not handle aqueducts properly (#8074)