github OpenTTD/OpenTTD 1.10.0-beta1

latest releases: 14.1, 14.0, 14.0-RC3...
pre-release4 years ago
  • Feature: Configurable minimum age for companies before allowing share trading (#7780)
  • Feature: Filter on town list window (#7621)
  • Feature: Ability to show Newspaper and Ticker messages in parallel (#7612)
  • Feature: Show coverage area for stations and towns (#7446)
  • Feature: Collapsible vehicle groups (#7417)
  • Feature: More flexible docks - can now have multiple per station, ships can use any part of dock (#7380)
  • Feature: [NewGRF] Railtype flags to allow/disallow 90 degree curves (#7352)
  • Feature/Change: Non-rectangular catchment area for sparse stations (#7235)
  • Feature: Improved performance for road vehicle pathfinding (#7261)
  • Feature: Option to show local authority boundary of towns (#7025)
  • Feature: Experimental method of town cargo generation that scales linearly with population (#6965)
  • Feature: [NewGRF] RoadTypes (NRT) (#6811)
  • Add: [Win32] Select MIDI device by port name (#7666)
  • Add: 'getsysdate' console command (#7658)
  • Add: Currencies NTD, CNY, HKD (#7596)
  • Add: Icons to vehicle construction drop down lists (#7358, #7485)
  • Add: Security warning to players that company passwords are not truly secure (#7351)
  • Add: [Script] Various API functions for managing vehicle groups (#7225, #7336, #7716)
  • Add: SDL2 video driver (#7086)
  • Change: Inactive industries do not make sound effects (#7752)
  • Change: [Win32] Use native GDI engine for rendering fonts (#7572)
  • Change: Scale oil refinery edge distance limit by map size (#7514)
  • Change: Do not display a news message about old vehicles when a replacement for it is activated (#7401)
  • Change: When filtering purchase list by cargo type, buy button now performs a refit if required (#7301)
  • Change: Don't apply forbid 90 deg turn settings to ships, and make penalties for turns configurable (#7289, #7372)
  • Change: Make the chance of an aeroplane crashing at an airport with a short runway independent of plane crash setting (#7302)
  • Change: Keep town growth rate in sync with house count (#6777)
  • Fix #6219: Improve helicopter's ability to takeoff from commuter and international airports (#7710)
  • Fix #6407: Show snowy ground sprites for train depots (#7671)
  • Fix: Power/running cost sorting algorithm was not correct when power was higher than running cost (#7561)
  • Fix: Tweaks to small-map colours to make dark blue company more visible (#7436, #7450)
  • Fix: [SDL] Do not offer video smaller than 640x480 (#7442)
  • Fix: Incorrect display of industry production around tiles (#7426)
  • Fix: Show industry name in Land Area Information window for industries with neutral stations instead of just 'Oil Rig' (#7349)
  • Fix: Remove redundant and broken file lookups when loading base sets (#7348)
  • Fix: Always report error when ordering a road vehicle to wrong type of road stop (#7316)
  • Fix #7043, #7274: Improve performance when creating towns during world creation (#7284)
  • Fix #7062: Remove ship max order distance (#7279)
  • Fix #7189: Fluidsynth volume gain too high (#7253)
  • Fix: Add setting for whether industries with neutral stations (e.g. Oil rigs) accept and supply cargo to/from surrounding stations to fix exploit as old as TTO (#7234)
  • Fix: Properly reset dropdown menu windows after changing AI/GS settings (#7092)
  • Remove: DOS, MorphOS, AmigaOS & BeOS support (#7326, #7388)
  • Remove: Original Path Finder (#7245)

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