github OpenRAC/OpenRAC launcher-v1.0.1
v1.0.1

latest releases: launcher-v1.0.2, launcher-dev-master, launcher-dev-develop...
5 hours ago

Highlights

  • Going Commando can be built and played from an installed launcher. The launcher now downloads the game's source and builds it from your own disc (#276). Before this, an installed launcher had no Going Commando program and no way to make one, so its Play button asked for a rebuild over and over.
    • The first build takes a few minutes and needs a C compiler. On Linux it also needs SDL's development packages for X11, Wayland and audio; the README lists them.
    • Levels you already set up stay valid, so the launcher doesn't read them from the disc again.

Fixes

Launcher

  • The launcher never offers a Rebuild that can't produce the game's program. If Play's program is missing and this platform can't build it, the page says the game needs a newer launcher instead of looping (#283).
  • Going Commando is rebuilt when the launcher's own source changes, so an update doesn't leave an old build in use (#278).

Going Commando and the port

  • An easier Field of View slider, also kept in the pause menu (#272). The game's view tests now open wider up and down to match a wider Field of View (#277).
  • Vulkan rendering is streamlined, and GPU crashes now leave diagnostics behind (#273).
  • HDR output allows higher brightness limits (#282).
  • Interior lighting environments can be authored for the enhanced lighting (#281).

Installers built by the launcher workflow from 8d5b267.

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