Windows 10 or newer is required to run the Windows build.
Changes since RC5:
- [#7531] Added more missing bitmap font glyph substitutions and removed custom substitutions for characters that are already defined by the fonts
- [#8311] Fixed more potential breakage when an object removed by Lua cannot be properly unloaded, this time in object paging
- [#8317] Magic effect removal in Lua is now a delayed action to prevent it from removing the VFX when they are being rendered (this caused crashes)
- [#8358] Automove is no longer automatically disabled when the player cannot move
- [#8364] Resizing the dialogue window can no longer break the scrollbar and make it crash the game upon use
- [#8365] Actions registered in Lua menu context persist through the entire session
- [#8370] Fixed various memory corruption issues when some bindings are used in coroutines
- [#8378] Support for unofficial Korean fonts: bitmap font kerning is now set up properly and it is now legal for fonts to only provide partial texture data
- [#8387] Fixed invalid memory access when the last remaining saved game is deleted for a character
- [#8389]
GetSoundPlaying
mwscript function no longer requires a reference to work (it will always return 0) - LLVM 19.1.0 toolset support
- Medium and strong weapon recoil/reloading animations play properly again
- Starting or loading the game through Lua automatically hides the main menu