- Fixed start cash 💵 in fire watch 🚒 mission.
- Fixed rendering glitches with mothership.
- Fixed not all unit production buildings allowing power down.
- Fixed not all helicopters being able to automatically target other aircraft.
- Fixed miners not deploying when blocked by actors.
- Fixed scrap blocking miners from deploying at resource nodes.
- Fixed capturing base building unlocking the whole tech tree.
- Fixed teleport network not disabling when powered down.
- Fixed empty storage indicator and replaced it with estimated income.
- Fixed the build menu not appearing when main base is lost and builder not selected.
- Fixed broken sand/grass/snow to tech tile transitions.
- Fixed tankers entering enemy resource towers.
- Added the
3 x 3 = 9
map remake. - Added new 8 player map
Rain in the Fight
. - Added new map
Diminishing Results
replacingDiminishing Returns
. - Added new map Meiotic Division.
- Added more street lamps. 💡
- Added chat history support.
- Added a no build zone 🚧 around all resource extractors to prevent blocking.
- Added shadows to intelligent land mines.
- Added shadows to gold balls that miners drop when destroyed.
- Added shadow to scrap that vehicles drop when destroyed.
- Added shadows to resource icons.
- Added Yuruki ore purifier to match Synapol ore smelter.
- Added new orbital railgun strike artwork and effects.
- Added shadows below high bridges.
- Balancing changes:
- Capturable resource extractors generate less funds. 📉
- Televators now only require radars instead of tech centers.
- Both factions now have ore refiners. Increased cost a bit.
- Broker pod is no longer trainable. 🏦
- Rocket pod moved to Synapol and increased firing rate.
- Mortar pod moved to Synapol and reduced cost slightly.
- Sniper and flame pod can't detect cloaked units anymore.
- Mortar and flame pod no longer explode violently when killed.
- Technician can detect cloaked units and repair pods.
- Synapol elite pod is now available to all factions and increased cost.
- Bomber pod moved from Synapol to Yuruki.
- Electric pod now mirrors the rocket pod for Yuruki.
- Rebalanced Howitzer and Shield.
- Increased line of sight for walls and gates.
- Changed weapons for aircraft.
- Removed auto targeting for transport airplanes and widened attack range.
- Swapped bike and buggy factions and buffed stats.
- Swapped countermeasure and hacker tank.
- Increased costs for stealth tanks.
- Removed attacking from inside transport tank.
- Rebalanced missile tank and stealth tank.
- Changed Yuruki assault tank projectile sprite.
- Increased damage to bomber pod against fortification.
- Rebalanced ships and increased their line of sights.
- Increased costs for advanced and artillery boats.
- Allow recon tank to detect underwater units as well.
- Increased natural resource deposits.
- Traders can now order builders and bike/buggy.
- Aircraft repair on trade platform is possible now.
- Disabled gates/walls on bot matches. 🤖
Based upon an development version of @OpenRA.