- Fixed a crash when selling a televator.
- Fixed bunker firing while powered down.
- Added an airstrike and pod drop support powers to the faction's radar.
- Added directional airstrike targeting support.
- Added a battlefield reveal and unit uncloak support power to the tech com link.
- Removed the build radius lobby option.
- Removed main base radius cooldown.
- Fixed disabled tech miners not pausing properly.
- Fixed units glitching through the large iceberg.
- Added new artwork for Yuruki's air force.
- Added a new orbital railgun support power icon.
- Added a new force field support power icon.
- Added extra sprites for the force field erection animation.
- Added a new tactical nuke ☢️ support power icon.
- Added target selection voice-overs to all support powers.
- Added death animation for Seed critter. 🩸
- Added new faction specific bunker artwork.
- Fixed miner building deploying in a sudden movement.
- Added new artwork for the AA tanks.
- Added new sprites for mashed tree borders.
- Added additional tiles for bridge endings.
- Fixed dropship vanishing on destruction and crash it to the ground instead.
- Fixed dropship size so it better fits to the rest of the units.
- Added support for @freedesktop AppStream metadata on Linux. 🐧
- Balancing
- Disabled builders inside an enemy build radius.
- Adjusted AA turrets …
- Both turrets deal the same amount of damage now.
- AA turrets are now stronger (4 shots are required to kill a copter instead of 5).
- Missile projectile is faster (from 288 to 350).
- Removed
MinRange
for lightning turret. - ReloadDelay is the same for both turrets now
- Disabled OpportunityFire for planes
Based on a development snapshot of @OpenRA.