github OpenHV/OpenHV 20210919

latest releases: 20240401, 20231125, notarisation-test-2...
pre-release2 years ago
  • Fixed a crash when selling a televator.
  • Fixed bunker firing while powered down.
  • Added an airstrike and pod drop support powers to the faction's radar.
  • Added directional airstrike targeting support.
  • Added a battlefield reveal and unit uncloak support power to the tech com link.
  • Removed the build radius lobby option.
  • Removed main base radius cooldown.
  • Fixed disabled tech miners not pausing properly.
  • Fixed units glitching through the large iceberg.
  • Added new artwork for Yuruki's air force.
  • Added a new orbital railgun support power icon.
  • Added a new force field support power icon.
  • Added extra sprites for the force field erection animation.
  • Added a new tactical nuke ☢️ support power icon.
  • Added target selection voice-overs to all support powers.
  • Added death animation for Seed critter. 🩸
  • Added new faction specific bunker artwork.
  • Fixed miner building deploying in a sudden movement.
  • Added new artwork for the AA tanks.
  • Added new sprites for mashed tree borders.
  • Added additional tiles for bridge endings.
  • Fixed dropship vanishing on destruction and crash it to the ground instead.
  • Fixed dropship size so it better fits to the rest of the units.
  • Added support for @freedesktop AppStream metadata on Linux. 🐧
  • Balancing
    • Disabled builders inside an enemy build radius.
    • Adjusted AA turrets …
      • Both turrets deal the same amount of damage now.
      • AA turrets are now stronger (4 shots are required to kill a copter instead of 5).
      • Missile projectile is faster (from 288 to 350).
      • Removed MinRange for lightning turret.
      • ReloadDelay is the same for both turrets now
    • Disabled OpportunityFire for planes

Based on a development snapshot of @OpenRA.

Don't miss a new OpenHV release

NewReleases is sending notifications on new releases.