github OpenHV/OpenHV 20210509

latest releases: 20240401, 20231125, notarisation-test-2...
pre-release3 years ago
  • Added faction icons to the lobby.
  • Changed the balancing:
    • Pods are crushable
    • Power Plants give more power
    • Refinery comes with Miner
    • Miner is unlockable if you have Refinery
    • Radar needs Refinery
    • Railgun/Lightning Tank are a bit more powerful
    • Pods are slower
    • Changed resources capacity for Refinery and Storage
    • Missile Tanks are no longer able to target air units
    • Removed Advanced Factory
    • Harbors can now repair ships
    • Base Turret needs now Module and Refinery
    • AA turret needs now Module and Radar
    • Fixed Artillery Turret wanting Yuruki Factory (not factory in general)
    • Factory needs now Module and Refinery
    • Added Hacker Tank as a battlefield obscurer.
    • Added an Orbital Railgun super weapon.
    • Increased building queue speed by 30%.
    • Moved miners and builders back to the vehicle queue.
    • Saucer / Balloon now can't land with force move.
  • Added capturing an enemy factory now grants new tech
  • Updated the UI borders to match the overall style.
  • Fixed lava mountain and ice water transitions being traversable.
  • Fixed ice cliff radar color.
  • Fixed beasts collecting scrap, cubes and crushing trees.
  • Fixed production done animation playing on damaged factories.
  • Fixed the damaged module doors overlaying an undamaged animation.
  • Fixed developer cheats being enabled in multiplayer games by default.
  • Fixed tankers choosing exit cells that would get them stuck.
  • Added pads for Refinery to make sure it is always accessible.
  • Added remap details to the AA tank.
  • Fixed Trade Platform playing animations when damaged.
  • Fixed units getting stuck in the harbor pier.
  • Fixed unit creation animation for damaged factories
  • Fixed units exiting before the overlay animation finished.
  • Added production for factories sounds.
  • Added new sounds for Countermeasure Tank.
  • Fixed sea monster exploding.
  • Added sell sound for buildings.
  • Added a start with scout unit lobby option
  • Added faction descriptions to the lobby tooltip.
  • Fixed shadows overlapping the aircraft.

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