github OpenGamingCollective/ScopeBuddy 1.2.2

latest releases: 1.4.0, 1.3.1, 1.3.0...
5 months ago

What's Changed

  • feat(appid): Add auto AppID detection to other launchers by @HikariKnight in #17

Auto AppID currently supports:

  • Steam games (AppID folder)
  • Ubisoft Connect Games through lutris (AppID/ubisoft folder)
  • Games supported by Heroic (AppID/heroic folder)

You can find the IDs in the final launch command generated by scopebuddy, set SCB_DEBUG=1 and check ~/.config/scopebuddy/scopebuddy.log after launching a non steam game to check for Game IDs.

More launchers can be added down the line as long as they have a predictable way to detect a static game id for that launcher, Battlenet was checked by a 3rd party and does not provide any IDs for their games. In these cases you should manually set SCB_APPID="<launcher>/<game>" environment variable before scopebuddy launches.

NOTE: Only appimage and system package versions of Heroic and Lutris have been tested, we have no guide for using scopebuddy within the flatpak versions yet and are unable to test those for now. Should we find a way to use scopebuddy within flatpaks, the functionality would still work there too.

New Contributors

Full Changelog: 1.2.1...1.2.2

Don't miss a new ScopeBuddy release

NewReleases is sending notifications on new releases.