First public release for 20th anniversary
Read Installation instructions if you are running it first time
Changelog since Oct 12 2000 (1.0 release build)
Gameplay:
- Improved cop AI batter logic to better balance difficulty
- Restored Tanner felony (can be seen in two Vegas missions)
- Cops no longer can see player if on different heights
- Fixed cop AI activation when player without felony touches roadblock car
- Fixed and improved Cop AI navigation/pathfinding
- Fixed player car drowning bug in tunnels
- Fixed Tanner "drowning" by non-moving train in Vegas Ghost Town
- Restored Tanner drowning movement in water
- Fixed Tanner sitting on chairs
- Easier jump in "Boat Jump"
- Featured Driver Madness community chases by Olanov, VortexStory, RacingFreak, Snoopii, Fireboyd78 and SoapyMan
Effects/Visuals:
- In-game cutscene subtitles
- Improved draw distance and resolved glitches
- Restored street lamp damage
- Restored street light trails
- Fixed some polygons not drawing (Chicago Goose island's white barrels)
- Car lost hubcaps are now bound to single car
- Restored Havana secret car elevator sound
- Restored multiplayer follow camera
- Restored car exhaust smoke
- Leaves are now affected properly by player car and chased car
Film Director:
- Fix camera invalidation bugs
- Added variable zoom for non-locked tripod camera
- Added target height adjustment to locked tripod camera
- Improved chase camera, restored height and distance editing
Other:
- PC version now automatically saves undercover campaign progress
- PC version now has command line arguments
- Memory card overlay removed
This package contains only Release build without developer features
Check AppVeyor artifacts to get them